I am a newbe to programing in GDScript 2.0 and am new to GD in general.
I need to set the player position to 0,0,0
when touching an object that is in the group called "lava".
I am using godot 4.0 and trying to make a 3d game.
Code:
func _body_entered(body):
if is_in_group("lava"):
character_body.translation = Vector3(1, 1, 1)
# Set the position of the node to (x, y, z)`[enter image description here][1]
It is not giving me an error but it is not working.
just do this
for index in range(get_slide_collision_count()):
var collision = get_slide_collision(index)
if collision.get_collider().is_in_group("Lava"):
print("colided")