I am trying to create a random number picker that picks numbers from 0 to 29 and then blocks repetitive numbers. ex:if it picks 17 it cant pick 17 again until its picked every other number from 0 to 29. However every time I run my code Unity seems to freeze or get stuck on the Application.EnteringPlayMode screen.I researched it a bit and it looks like its probably because of an infinite loop , but i cant seem to find one, can anyone help out?
ENDINGVAR = 0;
int[] ews30 = new int[30];
for (int i = 0; i < ews30.Length - 1; i++)
{
ews30[i] = -1;
}
minuslength = 0;
while (ENDINGVAR<30)
{
flag = false;
while (flag == false)
{
flag = true;
int randomIndex = random.Next(0, 29);
for (int j = 0; j < 30; j++)
{
if (ews30[j] == randomIndex)
{
flag = false;
}
}
if (flag == true)
{
ews30[minuslength] = randomIndex;
erwthsh = randomIndex;
minuslength = minuslength + 1;
}
}
Check this code
int[] ews30 = new int[30];
for (int i = 0; i < ews30.Length; i++)
{
ews30[i] = -1;
}
int minuslength = 0;
while (minuslength < 30)
{
boolean flag = false;
while (!flag)
{
flag = true;
int randomIndex = random.Next(0, 30);
for (int j = 0; j < 30; j++)
{
if (ews30[j] == randomIndex)
{
flag = false;
break;
}
}
if (flag)
{
ews30[minuslength] = randomIndex;
minuslength++;
}
}
}