Recently ran into an issue trying to perform Hero animation using matchedGeometryEffect
in SwiftUI. My issue is that setting id
for matchedGeometryEffect
effect dynamically isn't working as expected.
This is what I have so far:
import SwiftUI
struct HeroAnimationTest: View {
let items: [Item] = [.init(id: 1), .init(id: 2), .init(id: 3), .init(id: 4)]
@State var selectedItemInRowIndex: Int? = nil
@Namespace var namespace
var body: some View {
List {
ForEach(items, id: \.id) { item in
ItemListRow(namespace: namespace, item: item) { tappedItem in
withAnimation {
selectedItemInRowIndex = tappedItem.id
}
}
}
.listRowSeparator(.hidden)
.listRowBackground(Color.clear)
.listRowInsets(EdgeInsets(h: 16, v: 8))
}
.animation(.spring(), value: selectedItemInRowIndex)
.scrollIndicators(.never)
.listStyle(.plain)
.overlay {
if selectedItemInRowIndex != nil {
largeGreen
}
}
}
var largeGreen: some View {
ZStack {
Color.black
.onTapGesture {
withAnimation {
selectedItemInRowIndex = nil
}
}
Color.green
.frame(width: 200, height: 400)
.matchedGeometryEffect(id: selectedItemInRowIndex, in: namespace)
Text("ID -> \(selectedItemInRowIndex ?? 0)")
}
}
}
struct HeroAnimationTest_Previews: PreviewProvider {
static var previews: some View {
HeroAnimationTest()
}
}
struct Item {
let id: Int
}
struct ItemListRow: View {
@State var enlargeElement = false
let namespace: Namespace.ID
let item: Item
let onGreenTap: (Item) -> Void
var body: some View {
HStack {
Text("ID -> \(item.id)")
VStack {
Color.green
}
.frame(width: 100, height: 40)
.matchedGeometryEffect(id: item.id, in: namespace)
.onTapGesture {
onGreenTap(item)
}
VStack {
Color.yellow
}
.frame(width: 100, height: 40)
}
}
}
Current result:
I tried to hard-code id
for largeGreen
inside .matchedGeometryEffect(id: 3, in: namespace)
to check if animation would work, and it does:
Animation with hard-coded id
is the expected result, but obviously it's only working for the 3rd row. Is it even possible to achieve this effect for a green container in every row?
I'd really appreciate if anyone could take a look and give me some hint of what I'm missing here. I've been looking at this for a few hours now, but still can't figure out what went wrong.
Okay, I finally figured it out. It turns out that in order for matchedGeometryEffect
to work, its id
needs to be unwrapped, assigning optional just won't work.
So, what I did was:
largeGreen
to a ExpandedLargeGreen
with selectedItemIdx
&
show
parameters with @Binding
property wrapper, and namespace
..overlay
closure within HeroAnimationTest
unwrapped
optional Binding selectedItemInRowIndex
. In case it's not nil and
show
is set to true ExpandedLargeGreen
will be displayed with
proper animation.show
instead of selectedItemInRowIndex
.Full code:
struct HeroAnimationTest: View {
let items: [Item] = [.init(id: 1), .init(id: 2), .init(id: 3), .init(id: 4)]
@State var selectedItemInRowIndex: Int? = nil
@State var show = false
@Namespace var namespace
var body: some View {
ZStack {
List {
ForEach(items, id: \.id) { item in
ItemListRow(namespace: namespace, item: item) { tappedItem in
withAnimation {
selectedItemInRowIndex = tappedItem.id
show.toggle()
}
}
}
.listRowSeparator(.hidden)
.listRowBackground(Color.clear)
.listRowInsets(EdgeInsets(h: 16, v: 8))
}
.animation(.spring(), value: show)
.scrollIndicators(.never)
.listStyle(.plain)
}
.overlay {
if let selectedIdx = Binding($selectedItemInRowIndex), show {
ExpandedLargeGreen(selectedItemIdx: selectedIdx, show: $show, namespace: namespace)
}
}
}
}
struct ExpandedLargeGreen: View {
@Binding var selectedItemIdx: Int
@Binding var show: Bool
var namespace: Namespace.ID
var body: some View {
ZStack {
Color.black
.onTapGesture {
withAnimation {
show.toggle()
}
}
Color.green
.frame(width: 200, height: 400)
.matchedGeometryEffect(id: selectedItemIdx, in: namespace)
Text("ID -> \(selectedItemIdx)")
}
}
}
struct HeroAnimationTest_Previews: PreviewProvider {
static var previews: some View {
HeroAnimationTest()
}
}
struct Item {
let id: Int
}
struct ItemListRow: View {
@State var enlargeElement = false
let namespace: Namespace.ID
let item: Item
let onGreenTap: (Item) -> Void
var body: some View {
HStack {
Text("ID -> \(item.id)")
VStack {
Color.green
}
.frame(width: 100, height: 40)
.matchedGeometryEffect(id: item.id, in: namespace)
.onTapGesture {
onGreenTap(item)
}
VStack {
Color.yellow
}
.frame(width: 100, height: 40)
}
}
}
Final result: