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iosflutterdebuggingflutter-dependencies

Could not build the application for the simulator


I am trying to run my flutter based iOS app with the following command.

flutter run --verbose --flavor prod -t lib/main_prod.dart

Encountering the following error,

[+1599 ms] Could not build the application for the simulator.
[        ] Error launching application on iPhone 14 Pro Max.
[   +1 ms] "flutter run" took 98,846ms.
[   +1 ms] 
           #0      throwToolExit (package:flutter_tools/src/base/common.dart:10:3)
           #1      RunCommand.runCommand (package:flutter_tools/src/commands/run.dart:713:9)
           <asynchronous suspension>
           #2      FlutterCommand.run.<anonymous closure> (package:flutter_tools/src/runner/flutter_command.dart:1209:27)
           <asynchronous suspension>
           #3      AppContext.run.<anonymous closure> (package:flutter_tools/src/base/context.dart:150:19)
           <asynchronous suspension>
           #4      CommandRunner.runCommand (package:args/command_runner.dart:209:13)
           <asynchronous suspension>
           #5      FlutterCommandRunner.runCommand.<anonymous closure> (package:flutter_tools/src/runner/flutter_command_runner.dart:281:9)
           <asynchronous suspension>
           #6      AppContext.run.<anonymous closure> (package:flutter_tools/src/base/context.dart:150:19)
           <asynchronous suspension>
           #7      FlutterCommandRunner.runCommand (package:flutter_tools/src/runner/flutter_command_runner.dart:229:5)
           <asynchronous suspension>
           #8      run.<anonymous closure>.<anonymous closure> (package:flutter_tools/runner.dart:62:9)
           <asynchronous suspension>
           #9      AppContext.run.<anonymous closure> (package:flutter_tools/src/base/context.dart:150:19)
           <asynchronous suspension>
           #10     main (package:flutter_tools/executable.dart:91:3)
           <asynchronous suspension>

I have setup both of the flavour environments using the official doc. For android build things are working fine. Flavour Based Environment Setup. But encountering the above mentioned error while tried to run iOS version, which also shared in the image. I have also attached my Info.plist, which you can find in the following.

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>CFBundleDevelopmentRegion</key>
    <string>$(DEVELOPMENT_LANGUAGE)</string>
    <key>CFBundleExecutable</key>
    <string>$(EXECUTABLE_NAME)</string>
    <key>NSCameraUsageDescription</key>
    <string>This app needs to take camera access as user can take picture of his/her documents and save it for his/her profile.</string>
    <key>CFBundleIdentifier</key>
    <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
    <key>CFBundleInfoDictionaryVersion</key>
    <string>6.0</string>
    <key>CFBundleName</key>
    <string>magica_maids</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
    <key>CFBundleShortVersionString</key>
    <string>$(FLUTTER_BUILD_NAME)</string>
    <key>CFBundleSignature</key>
    <string>????</string>
    <key>CFBundleVersion</key>
    <string>$(FLUTTER_BUILD_NUMBER)</string>
    <key>LSRequiresIPhoneOS</key>
    <true/>
    <key>UILaunchStoryboardName</key>
    <string>LaunchScreen</string>
    <key>UIMainStoryboardFile</key>
    <string>Main</string>
    <key>UISupportedInterfaceOrientations</key>
    <array>
        <string>UIInterfaceOrientationPortrait</string>
        <string>UIInterfaceOrientationLandscapeLeft</string>
        <string>UIInterfaceOrientationLandscapeRight</string>
    </array>
    <key>UISupportedInterfaceOrientations~ipad</key>
    <array>
        <string>UIInterfaceOrientationPortrait</string>
        <string>UIInterfaceOrientationPortraitUpsideDown</string>
        <string>UIInterfaceOrientationLandscapeLeft</string>
        <string>UIInterfaceOrientationLandscapeRight</string>
    </array>
    <key>UIViewControllerBasedStatusBarAppearance</key>
    <false/>
    <key>CADisableMinimumFrameDurationOnPhone</key>
    <true/>
</dict>
</plist>

Also tried similar question, but wasn't able to solve this issue. So asking yours help in this regard. enter image description here


Solution

  • Finally found the solution. I have kept same bundle identifier for every flavor. I had to give unique identifier for each flavor.

    Hope this helps others.