I'm using Eyeshot 12 to render a 3D Model for my app. The model works fine in debug mode, but throws an object reference error if I try to zoom in on the model using the mouse wheel in release mode. This is my model so far (using try-catch to stop the app from crashing suddenly):
public class Model3D : devDept.Eyeshot.Model
{
protected override void OnMouseWheel(MouseWheelEventArgs e)
{
try
{
base.OnMouseWheel(e);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
}
The error is this:
Object reference not set to an instance of an object
What can I do to fix this problem?
I didn't find out what was causing the error, but I fixed it by overriding OnMouseWheel
and writing my own logic, like this:
public class Model3D : devDept.Eyeshot.Model
{
protected override void OnMouseWheel(MouseWheelEventArgs e)
{
ZoomCamera(new System.Drawing.Point((int)e.GetPosition(this).X, (int)e.GetPosition(this).Y), e.Delta, false);
Invalidate();
}
}