I have the following source code generator
[Generator]
public class Generator : ISourceGenerator
{
public void Execute(GeneratorExecutionContext context)
{
var output = @"using System;
namespace SourceGeneratorAttributes;
[AttributeUsage(AttributeTargets.Assembly, Inherited = false)]
class GlobalAttribute : Attribute
{
public int OptionalNumber { get; set; } = 10;
public string OptionalString { get; set; } = ""test"";
public GlobalAttribute(string requiredString, int requiredNumber) {}
}
";
context.AddSource("GlobalAttribute.cs", SourceText.From(output, Encoding.UTF8));
var attributes = context.Compilation.Assembly.GetAttributes();
foreach (var attribute in attributes)
{
Console.WriteLine(attribute);
}
}
public void Initialize(GeneratorInitializationContext context)
{
}
}
Then in the project where I use the source generator I have the following
[assembly:Global("text", 20, OptionalNumber = 33, OptionalString = "random")]
But if I break on Console.WriteLine(attribute);
and inspect the attribute
I get the following:
How do I find what the error is? and why are all arguments gone?
If I use a different attribute like AssemblyFileVersion
then I can read the arguments as expected.
Full code can be found here: https://github.com/AnderssonPeter/SourceGeneratorAttributes
You have to create a separate class that has the Generator
attribute that implements the IIncrementalGenerator
and uses RegisterPostInitializationOutput
to add the attribute
Example:
[Generator]
public class AttributeGenerator : IIncrementalGenerator
{
public void Initialize(IncrementalGeneratorInitializationContext context)
{
context.RegisterPostInitializationOutput(i =>
{
i.AddSource("GlobalParameterAttribute.g.cs", @"using System;
namespace SourceGeneratorAttributes;
[AttributeUsage(AttributeTargets.Assembly, Inherited = false)]
public sealed class GlobalParameterAttribute : Attribute
{
public int OptionalNumber { get; set; } = 10;
public string OptionalString { get; set; } = ""test"";
public GlobalParameterAttribute(string requiredString, int requiredNumber) {}
}");
});
}
}
Then you can use it in your normal generator like so
[Generator]
public class Generator : ISourceGenerator
{
public void Execute(GeneratorExecutionContext context)
{
var attributes = context.Compilation.Assembly.GetAttributes();
foreach (var attribute in attributes)
{
Console.WriteLine(attribute);
}
}
public void Initialize(GeneratorInitializationContext context)
{
}
}