How do I delete every Entity that was spawned?
For example:
Entity1 = Entity(...)
Entity2 = Entity(...)
Entity3 = Entity(...)
destroy(scene.entities) # Just an example
How do I delete all those with one or multiple lines of code without appending to a list?
Trying to delete every entity that was intialized
Use
scene.clear()
or
[destroy(e) for e in scene.entities]
Using a list comprehension can be easier than using a for loop, since it won't mess up the list while you're iterating.