This is my code that draws regular polygons:
import turtle
tr = turtle.Turtle()
tr.lt(150)
for x in range(3,13):
for i in range(x):
tr.fd(80)
tr.lt(360//x)
turtle.done()
This is my output:
But my expected output is:
Can you help me?
As already pointed in the comments
You probably want to move the turtle at thee end of the polygon, so the ends won't be connected
Looks like you need to calculate the radius offset and move in/out from the center if you want them all concentric. Currently you're always starting the first/last vertex at the same point.
After having a quick look in the turtle methods
I came up with this
import turtle
import math
tr = turtle.Turtle()
r0 = 20
tr.lt(150)
for x in range(3,13):
points = [
(r0 * (x-1) * math.cos(k*2*math.pi/x),
r0 * (x-1) * math.sin(k*2*math.pi/x))
for k in range(1,x+1)
]
tr.penup() # avoid creating a line connecting two polygons
tr.goto(*points[-1])
tr.pendown() # draw one polygon
for tx, ty in points:
tr.goto(tx,ty);
turtle.done()
PS.: I have never heard about this module before, and it was a surprise to see that it was installed in my machine.