I am trying to load SVF file on Autodesk forge viewer locally in Xamarin.Android. I copied the content to my project Assets/html folder. My code to load the content looks like this.
In MyWebViewClient.cs
public WebResourceResponse ShouldInterceptRequest(WebView webView, IWebResourceRequest request)
{
try
{
Android.Net.Uri url = request.Url;
//Uri uri = url;
String path = url.Path;
if (path.StartsWith("/android_asset/"))
{
try
{
AssetManager assetManager = this.context.Assets;
String relPath = path.Replace("/android_asset/", "").Replace("gz", "gz.mp3");
//InputStream stream = assetManager.Open(relPath);
return new WebResourceResponse(null, null, assetManager.Open(relPath));
}
catch (IOException ex)
{
String str = ex.Message;
}
}
}
catch (Exception ex) { }
return null;
}
Then in my Activity.cs
SetContentView(Resource.Layout.webview);
var wbMain = FindViewById<WebView>(Resource.Id.webView1);
wbMain.Settings.DomStorageEnabled = true;
wbMain.Settings.JavaScriptEnabled = true;
wbMain.Settings.AllowFileAccessFromFileURLs = true;
wbMain.Settings.AllowUniversalAccessFromFileURLs = true;
var customWebViewClient = new MyWebViewClient(BaseContext);
customWebViewClient.OnPageLoaded += MyWebViewClient_OnPageLoaded;
wbMain.SetWebViewClient(customWebViewClient);
wbMain.LoadUrl("file:///android_asset/html/index.html");
This only loads the side views not the main viewer.
Whats the reason for this and how can I resolve this?
Please note that the sample is a bit outdated and there have been some changes in our legal terms since then. Currently, the legal T&C state that all viewer assets (JS, CSS, icons, images, etc.) must be coming from the Autodesk domain.
If you need to be able to run your viewer-based app in "temporarily offline" scenarios (for example, on a construction site), I'd suggest that you look at the following blog post: https://forge.autodesk.com/blog/disconnected-workflows. This approach (using Service Workers and Cache API) is consistent with the legal requirements.