I'm building a game in Unity that uses AdMob ads. In the app I only have one screen (a map with objects). I want to add a rewarded ad to 1) speed up an upgrade 2) unlock boosters. They all are on one map (one activity). In this case should I use 2 ad units or only a single is ok? I am aware that I should use one ad unit per activity but how does it apply to my case?
** can google punish me (make some limits) for too many requests if I use more (10+) ad units in one screen?
In this case it is recommended to use 2 Ad Units, because you have 2 different rewards.
Policies for ads that offer rewards
- Each rewarded inventory ad must be offered individually.
Rewarded Ad opens in a separate activity by itself, this is not considered 2 Ad Units in one activity, this rule is for Banner ads & native ads, but interstitial ads & rewarded ads are shown in a different Activity from AdMob.
** can google punish me (make some limits) for too many requests if I use more (10+) ad units in one screen?
No (but of course they could always punish you for no reason at all, even if you did not violate any guideline)