So in my coin script, I game it plays a file called coin.wav but I cannot hear it play
Code:
extends Area2D
signal coin_collected
func _on_coin_body_entered(_body):
emit_signal("coin_collected")
set_collision_mask_bit(0, false)
print("collected")
$coin_sound.play()
print("stared sound")
queue_free()
Note: if t turn on autoplay it will play the sound so I know its not the file
alright it was because I was doing queue_free()
before the track could play