hey i'm new with this and I'm trying to implement a button to generate a location polyline. i got the code from here https://github.com/Moneemsaadaoui/Gradientpoly. and the code to generate a polyline like this.
generate.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
double randomValuex = 36.046851 + ((36.203712 - 36.046851) * r.nextDouble());
double randomValuex2 = 36.046851 + ((36.203712 - 36.046851) * r.nextDouble());
double randomValuey = 8.269289 + ((10.486982 - 8.269289) * r.nextDouble());
double randomValuey2 = 8.269289 + ((10.486982 - 8.269289) * r.nextDouble());
from = new LatLng(randomValuex, randomValuey);
to = new LatLng(randomValuex2, randomValuey2);
//Setting up our awesome gradient 🌈🌈
gradientPoly.setApiKey("API_KEY")
.setStartPoint(from).setEndPoint(to)
.setStartColor(Color.parseColor("#1eb5ab"))
.setWidth(11).setEndColor(Color.parseColor("#ff0098"))
.DrawPolyline();
}
});
my question is how to change Random Generate location To some location that I have specified (fixed location)? sorry for my bad english.
Just replace the random variables to contain your own values,
change these:
double randomValuex = 36.046851 + ((36.203712 - 36.046851) * r.nextDouble());
double randomValuex2 = 36.046851 + ((36.203712 - 36.046851) * r.nextDouble());
To this:
const val MY_X_LOCATION = 36.0 (or whatever you want)
const val MY_Y_LOCATION = 36.1 (or whatever you want)
const val MY_X2_LOCATION = 36.2 (or whatever you want)
const val MY_Y2_LOCATION = 36.3 (or whatever you want)
double myValueX = MY_X_LOCATION
double myValueX2 = My_X2_LOCATION
double myValueY = MY_Y_LOCATION
double myValueY2 = My_Y2_LOCATION
And then pass them here:
from = new LatLng(myValueX, myValueY);
to = new LatLng(myValueX2, myValueY2);
(You can store the constants in your class or some other place.
You can also pass them as parameters of a method, and put
this onClickListener inside the method)