i'm working on a qr code scanner using kivy zbarcam, I managed to make it work but the problem is the camera initializes right away and does not release the camera after leaving the screen. I tried zbarcam.stop()
and root.ids.zbarcam_id.ids.xcamera.play=False
but what it does is just unscheduling and doesn't really release the use of camera. I tried to build this in buildozer but it's so slow since the camera is using a lot of memory even when not in use.
Can somebody know what is the workaround on this?
This is my code:
from kivy.lang.builder import Builder
from kivy.uix.screenmanager import Screen
from kivy.clock import Clock
from kivymd.app import MDApp
class QRScreen(Screen):
pass
class LoginScreen(Screen):
pass
class ScannerScreen(Screen):
def __init__(self, **kwargs):
super().__init__(**kwargs)
Clock.schedule_once(self._after_init)
# self.ids.zbarcam_id.ids.xcamera.play=True
def _after_init(self, dt):
"""
Binds `ZBarCam.on_symbols()` event.
"""
zbarcam = self.ids.zbarcam_id
zbarcam.bind(symbols=self.on_symbols)
def on_symbols(self, zbarcam, symbols):
"""
Loads the first symbol data to the `QRFoundScreen.data_property`.
"""
# going from symbols found to no symbols found state would also
# trigger `on_symbols`
if not symbols:
return
symbol = symbols[0]
data = symbol.data.decode('utf8')
print(data)
self.manager.get_screen('qr').ids.data.text= data
self.manager.transition.direction = 'left'
self.manager.current = 'qr'
def on_leave(self):
zbarcam = self.ids.zbarcam_id
zbarcam.stop()
class DemoApp(MDApp):
def build(self):
# screen =Screen()
self.title='Demeter'
self.theme_cls.theme_style = "Dark"
self.theme_cls.primary_palette = "DeepPurple"
self.help = Builder.load_file('main.kv')
return self.help
DemoApp().run()
kv file:
#:import ZBarCam kivy_garden.zbarcam.ZBarCam
ScreenManager:
LoginScreen:
ScannerScreen:
QRScreen:
<LoginScreen>:
name: "login"
MDFlatButton:
text:'release'
on_press:
root.manager.current = 'scanner'
root.manager.transition.direction = "right"
<ScannerScreen>:
name: 'scanner'
ZBarCam:
id: zbarcam_id
play: False
MDFlatButton:
id: iyu
text:'release'
on_press:
root.ids.zbarcam_id.ids.xcamera.play=False
MDFlatButton:
id: ads
text:'replay'
pos_hint: {"center_x": 0.5, "center_y": 0.95}
on_press:
root.ids.zbarcam_id.ids.xcamera.play=True
<QRScreen>:
name: 'qr'
MDIconButton:
icon:'arrow-left'
pos_hint: {'center_x':0.1,'center_y':0.95}
on_press:
root.manager.current = 'scanner'
root.manager.transition.direction = "right"
MDLabel:
id:data
text: "asdgasda"
pos_hint: {'center_y':0.5}
theme_text_color: "Custom"
text_color: 0, 1, 0, 1
I was having the same problem and finally found the solution (based on this)
In my case I initate ZBarCam in the .py
file instead of .kv
(see example).
To actually close the camera, you can call the following:zbarcam.ids['xcamera']._camera._device.release()
in your on_leave()
function.
If you initiate/manage ZBarCam in the .kv
, I think that the equivalent would be something like: root.ids.zbarcam.ids.xcamera._camera._device.release()
If compiled with buildzoner for Android, I have to use self.zbarcam.ids['xcamera']._camera = None
instead