I have attempted to create my own UITypeEditor but the EditValue method never gets called
public class BoundedTextEditor : UITypeEditor
{
public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
{
return UITypeEditorEditStyle.None;
}
public override object EditValue(System.ComponentModel.ITypeDescriptorContext context, System.IServiceProvider provider, object value)
{
if (value.GetType() != typeof(string)) return value;
var editorService = (IWindowsFormsEditorService)provider.GetService(typeof(IWindowsFormsEditorService));
if (editorService != null)
{
var textBox = new TextBox { Text = value.ToString(), Size = new Size(200, 100), MaxLength = 3 };
editorService.DropDownControl(textBox);
return textBox.Text;
}
return value;
}
}
Used like this:
[Editor(typeof(BoundedTextEditor), typeof(UITypeEditor))]
public string KeyTip
{
get
{
return _keyTip;
}
set
{
_keyTip = value;
}
}
Here I have attempted to limit the string to 3 characters, would be better if that can be defined via an attribute.
Since you want to show a TextBox in a drop-down area beneath the property, change your implementation of GetEditStyle
to return UITypeEditorEditStyle.DropDown
instead of UITypeEditorEditStyle.None
.
This will show a drop-down arrow next to the property like you see on a ComboBox, clicking on the arrow will then call your EditValue
method to show a drop-down text box to edit the property value.