I'm stuck on how to remove an item from a player's inventory. I tried looking around but couldn't find anything I was looking for. So I decided to reach out and ask, this is my first time doing something like this.
Your inner static method removeItemFromInventory
won't work there; you can't directly nest methods in Java. However, it's not necessary anyway.
Looking at the Spigot documentation, there's a remove
method on the entity's Inventory
, so we could remove an item like so:
player.getInventory().remove(new ItemStack(Material.DIAMOND, 1));
However, as noted in the documentation:
This will only match a slot if both the type and the amount of the stack match
So this will only remove one diamond if the player has a slot containing only one diamond; it will not attempt to remove if they had two, for example.
Therefore, we need to do some leg work:
// Iterate over the player's inventory
for (ItemStack itemStack : player.getInventory()) {
// Check that the ItemStack isn't null (empty/air slots) or if it's not a slot containing diamonds
if(itemStack == null || !itemStack.getType().equals(Material.DIAMOND)) {
// if so, skip running further logic on this stack
continue;
}
// Remove one from the amount, the ItemStack will be removed if it has 0 amount
itemStack.setAmount(itemStack.getAmount() - 1);
// Break out of the parent for loop to avoid removing more than we want
break;
}
You could extract this logic into a method with a signature like reduceItemStackByAmount(Player player, Material material, int amount)
; however, you will need to add extra logic for when the amount
is greater than a stack (64) and account for the stack size being smaller than the amount you're trying to remove. I'll leave this implementation up to you as a learning exercise.
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