I need to show some Sprites when the camera gets close to a building and when the camera zoom out, remove the Sprites.
Is there any event that triggered when zoom changes? Also, How can we get the current zoom value?
There is an event trigerred when Camera changes (included zoom) :
viewer.addEventListener(Autodesk.Viewing.CAMERA_CHANGE_EVENT, (e) => {
console.log(e)
})
There is a zoom property in the event received. You will additionally find a lot of informations