Search code examples
actionscript-3adobe-animate

hitTestObject is not working in actionscript class


I am trying to test if the bullet defined in the .as file is touching the player defined in the .fla file.

I have this if statement in my .fla file

if (spaceBarPressed == true) {
    var eb = new EnemyBullet(player)
    stage.addChild(eb)
    eb.x = enemy.x + 120
    eb.y = enemy.y + 120
}

and this in my .as file

public function EnemyBullet(player) {
    addEventListener(Event.ENTER_FRAME, update)
    if (this.hitTestObject(player)) {
        trace("hit")
    }
}
function update(event:Event) {
    this.x+=5
}

But I can't seem to get it to work.


Solution

  • I fixed it by sending the object player to the function EnemyBullet in the class, and stored it in a variable of type DisplayObject to reference it in the function update.

    Contents of if Statment in .fla file:

    if (spaceBarPressed == true) {
        var eb = new EnemyBullet(player)
        stage.addChild(eb)
        eb.x = enemy.x + 120
        eb.y = enemy.y + 120
    }
    

    Contents of .as file

    package  {
        
        import flash.display.MovieClip;
        import flash.display.DisplayObject;
        import flash.events.Event   
        
        public class EnemyBullet extends MovieClip {
            var $thing:DisplayObject
            
            public function EnemyBullet($testObject:DisplayObject) {
                $thing = $testObject
                addEventListener(Event.ENTER_FRAME, update)
            }
            function update(e:Event) {
                this.x+=5
                if ($thing.hitTestObject(this) ) {
                    trace("HIT")
                }
            }
    
        }
        
    }