How to correctly convert exited jsx file from npx gltfjsx
command to TypeScript file? Couldn't correct the errors.
import React, {useRef} from 'react'
import { useGLTF } from '@react-three/drei'
export default function Crown(state: any, { ...props }) {
const group = useRef()
// @ts-ignore
const { nodes, materials } = useGLTF('/crown.glb') //TS2339: Property 'materials' does not exist on type 'GLTF'.
return (
<group
// @ts-ignore
ref={group} //TS2322: Type 'MutableRefObject<undefined>' is not assignable to type 'Ref<Group> | undefined'. Type 'MutableRefObject<undefined>' is not assignable to type 'RefObject<Group>'. Types of property 'current' are incompatible. Type 'undefined' is not assignable to type 'Group | null'.
{...props}
dispose={null}
>
<mesh..../>
<mesh..../>
<mesh..../>
<mesh..../>
</group>
)
}
useGLTF.preload('/crown.glb')
The gltfjsx
module has a types flag available so you don't have to do it manually.
Whenever I want to convert a .glb to .tsx, I simply do npx gltfjsx file.glb -t
or npx gltfjsx file.glb --types
Sometimes this gives an error for the ref, if you don't need ref you can delete it, if you do my workaround has been defining the ref type:
<group
ref={group as Ref<THREE.Group>}
{...props}
dispose={null}
>
...
</group>