I have made two files... one is main.dart and other is homescreen.dart. Homescreen is for scaffold body which is created separately. Now there is a button in home screen for changing colour of scaffold. How to do this?
The main purpose is to know access scaffold from other stateful widget class file...
main.dart
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: SafeArea(child: Scaffold(body: HomeScreen(),)),
);
}
}
homescreen.dart
class _HomeScreenState extends State<HomeScreen> {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: (){
//My query is to PLACE CODE HERE TO CHANGE SCAFFOLD COLOR ON CLICKING
},
child: Center(
child: Container(
color: Colors.red,
height: 60,
width: 200,
child: Center(child: Text('Change Color',)),
),
),
);
}
}
Try this:
main.dart
import 'package:flutter/material.dart';
import 'home.dart';
import 'dart:math' as math;
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
Color _color = Colors.white;
void changeColor(){
setState(() {
_color = Color((math.Random().nextDouble() * 0xFFFFFF).toInt()).withOpacity(1.0);
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: SafeArea(child: Scaffold(
backgroundColor: _color,
body: HomeScreen(changeColor: changeColor,),)),
);
}
}
home.dart
import 'package:flutter/material.dart';
class HomeScreen extends StatelessWidget {
VoidCallback? changeColor;
HomeScreen({Key? key, this.changeColor}) : super(key: key);
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: changeColor,
child: Center(
child: Container(
color: Colors.red,
height: 60,
width: 200,
child: const Center(
child: Text(
'Change Color',
),
),
),
),
);
}
}