I am wondering how to use the pointsmaterial and the points object from three-react-fiber. I have a custom geometry that I import from a .gltf file and I currently render it like this:
<mesh
castShadow
receiveShadow
ref={grip}
geometry={nodes.Circle002_1.geometry}
material={wired}
/>
However, I am lost in how to create a pointsmaterial and attach it to the mesh instead of the wired material I use now. Can someone please explain how to do this in React?
Okay, the answer was really easy.
I changed the <mesh
tag to a <points
tag,
and I made a material with the following constructor:
const pMaterial = new PointsMaterial();
then I set the points size with:
pMaterial.size = 0.01
and I changed the material prop in the <points
tag to:
material={pMaterial}
.
This draws points at every vertex intersection of a custom 3d geometry.