I have a .NET app that reads messages from its parent NodeJS app via a NamedPipe and then writes messages back via stdout. This works fine and the code looks roughly like this:
Node:
const { spawn } = require("child_process");
const net = require("net");
const os = require("os");
let proc;
function main() {
const socket = await setUpNamedPipe();
proc.stdout.setEncoding("utf-8");
proc.stdout.on("data", message => {
message.trimEnd().split(os.EOL).forEach(m => {
console.log(m);
})
});
socket.write("message1" + os.EOL);
socket.write("message2" + os.EOL);
socket.write("message3" + os.EOL);
socket.write("message4" + os.EOL);
socket.write("message5" + os.EOL);
}
function setUpNamedPipe() {
const pipeName = "MyPipe";
const pipePath = `\\\\.\\pipe\\${pipeName}`;
let myResolve;
const somePromise = new Promise(r =>
{
myResolve = r;
});
const server = net.createServer((socket) =>
{
myResolve(socket);
});
server.listen(pipePath, () =>
{
proc = spawn("Test.exe", [pipeName]);
});
return somePromise;
}
.NET app:
using System.IO.Pipes;
public class Program
{
public static void ListenForMessages(TextReader reader)
{
while (true)
{
string message = reader.ReadLine();
if (message == null)
{
return;
}
Console.WriteLine(message);
}
}
public static void Main(string[] args)
{
string pipeName = args[0];
using NamedPipeClientStream client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut); // Just `In` doesn't work for some reason
client.Connect();
using TextReader reader = TextReader.Synchronized(new StreamReader(client));
Task.Factory.StartNew(() => ListenForMessages(reader), TaskCreationOptions.LongRunning).Wait();
}
}
If I set this up as a duplex named pipe by replacing proc.stdout.on("data", ...)
with socket.on("data", ...)
and in my .NET app, creating a TextWriter
similar to how I create my TextReader
:
using TextReader reader = TextReader.Synchronized(new StreamReader(client));
And then using writer.WriteLine(...); writer.Flush();
instead of Console.WriteLine
and do the write on a Task, I don't get any messages from my .NET app (unless I wait for the Task to finish). Am I missing a step?
Roughly like:
public static void ListenForMessages(NamedPipeClientStream client)
{
using TextWriter writer = TextWriter.Synchronized(new StreamWriter(client));
using TextReader reader = TextReader.Synchronized(new StreamReader(client));
while (true)
{
client.WaitForPipeDrain();
string message = reader.ReadLine();
if (message == null)
{
return;
}
Task.Run(() => {
writer.WriteLine(message);
writer.Flush();
}); // only works if I add `.Wait()`
}
}
public static void Main(string[] args)
{
string pipeName = args[0];
using NamedPipeClientStream client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut);
client.Connect();
Task.Factory.StartNew(() => ListenForMessages(client), TaskCreationOptions.LongRunning).Wait();
}
I just had to pass the PipeOptions.Asynchronous
flag to the constructor like so:
new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.Asynchronous);