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c#wpfvisualstatemanagervisualbrush

Use a VisualBrush in VisualState but freezable cannot be frozen


I want to use a VisualBrush representing a hatching in a VisualState to change the Fill property of a polygon from a dependency property of type boolean in my user control. Is it possible to do that ?

The change callback of this dependency property calls the method GoToState of the VisualStateManager: VisualStateManager.GoToState(this, "MyVisualState", true);

The usercontrol is defined as shown below:

<UserControl x:Class="Test.MyUserControl"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:local="clr-namespace:Test"
             mc:Ignorable="d" 
             d:DesignHeight="450" d:DesignWidth="800">
    <UserControl.Resources>
        <VisualBrush x:Key="MyVisualBrush" TileMode="Tile" Viewport="0,0,15,15" ViewportUnits="Absolute" Viewbox="0,0,15,15" ViewboxUnits="Absolute">
            <VisualBrush.Visual>
                <Grid Background="Gray">
                    <Path Data="M 0 15 L 15 0" Stroke="Black" StrokeThickness="2"/>
                    <Path Data="M 0 0 L 15 15" Stroke="Black" StrokeThickness="2" />
                </Grid>
            </VisualBrush.Visual>
        </VisualBrush>
    </UserControl.Resources>
    <Canvas>
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup x:Name="VisualStateGroup">
                <VisualState x:Name="MyVisualState">
                    <Storyboard>
                        <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill)" Storyboard.TargetName="myPolygon">
                            <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource MyVisualBrush}"/>
                        </ObjectAnimationUsingKeyFrames>
                    </Storyboard>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>

        <Polygon x:Name="myPolygon" Points="0,0 50,0 50,100 100,100 100,150 0,150" Fill="Gray" StrokeThickness="2" Stroke="Black"/>
            </Canvas>
</UserControl>

When the method GoToState is called, I get the error: "This Freezable cannot be frozen."

Can you explain me how to solve this ?


Solution

  • A VisualBrush with a Visual cannot be frozen.

    You could set the Fill property programmatically or use a Style with a DataTrigger that binds to a source property, e.g.:

    <Polygon x:Name="myPolygon" Points="0,0 50,0 50,100 100,100 100,150 0,150" StrokeThickness="2" Stroke="Black">
        <Polygon.Style>
            <Style TargetType="Polygon">
                <Setter Property="Fill" Value="Gray" />
                <Style.Triggers>
                    <DataTrigger Binding="{Binding SomeProperty}" Value="True">
                        <Setter Property="Fill">
                            <Setter.Value>
                                <VisualBrush TileMode="Tile" Viewport="0,0,15,15" ViewportUnits="Absolute" Viewbox="0,0,15,15" ViewboxUnits="Absolute">
                                    <VisualBrush.Visual>
                                        <Grid Background="Red">
                                            <Path Data="M 0 15 L 15 0" Stroke="Black" StrokeThickness="2"/>
                                            <Path Data="M 0 0 L 15 15" Stroke="Black" StrokeThickness="2" />
                                        </Grid>
                                    </VisualBrush.Visual>
                                </VisualBrush>
                            </Setter.Value>
                        </Setter>
                    </DataTrigger>
                </Style.Triggers>
            </Style>
        </Polygon.Style>
    </Polygon>