Why is setting an svg viewBox to say 0 0 1 1
causing my filter to disappear? I also tried playing around with x
, y
, height
, and width
attributes as well as changing primitiveUnits
attribute, nothing did work. Any help would be appreciated.
svg {
border: 1px solid red;
height: 100px;
width: 100px;
}
svg circle {
fill: black;
}
<html>
<body>
<svg viewBox="0 0 1 1">
<defs>
<filter id="halo1">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" />
</filter>
</defs>
<circle cx="50%" cy="50%" r="25%" filter="url(#halo1)"></circle>
</svg>
<svg>
<defs>
<filter id="halo2">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" />
</filter>
</defs>
<circle cx="50%" cy="50%" r="25%" filter="url(#halo2)"></circle>
</svg>
</body>
</html>
Fiddle playground: https://jsfiddle.net/6x34urzg/14/
When the image is scaled from 1x1 (the viewBox="0 0 1 1"
) to 100x100 px the standard deviation (stdDeviation="3"
) is also scaled. The circle with the filter is still there but 100 time too big.
If you set the standard deviation to 1/100 (stdDeviation=".03"
) you will get the same result as the other SVG.
svg {
border: 1px solid red;
height: 100px;
width: 100px;
}
svg circle {
fill: black;
}
<html>
<body>
<svg viewBox="0 0 1 1">
<defs>
<filter id="halo1">
<feGaussianBlur in="SourceGraphic" stdDeviation=".03" />
</filter>
</defs>
<circle cx="50%" cy="50%" r="25%" filter="url(#halo1)"></circle>
</svg>
<svg>
<defs>
<filter id="halo2">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" />
</filter>
</defs>
<circle cx="50%" cy="50%" r="25%" filter="url(#halo2)"></circle>
</svg>
</body>
</html>