I want to make an array that holds a number of tile objects (called Tile
) but it's saying that my constant int, numTiles
, cannot be used as a... constant int... what?
The code I'm having issues with is here (error on line 5):
// Variables - Tilemap
const int tileSize = 32;
const int screenWidth = GetScreenWidth();
const int numTiles = screenWidth / tileSize;
Tile tilemap[numTiles];
The error I get is as follows: expression must have a constant value the value of variable "numTiles" (declared at line 14) cannot be used a constant
I'm not sure why I'm getting this issue as it looks like numTiles
is definitely a constant int... Can someone explain what the problem is here?
Thanks to the people in the comments of the post for explaining this to me:
The variables are calculated at runtime when they need to be calculated at compile time (this was due to my usage of GetScreenWidth()
, which obviously cannot run during compilation).