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c#loopsclass

Create different named variables and assign classes to that variable in C#


Im tring to create all 52 pokercards in a loop.

Like this:

Card heart1 = new Card(1, "hearts", "hearts 1");
Card heart2 = new Card(2, "hearts", "hearts 2");

This is what I have but i'm stuck:

string[] icon = new string[]{ "hearts", "clubs", "diamonds", "spades" };
Card[] card = new Card[13];
foreach (string i in icon)
{
     for (int j = 1; j <= 13; j++)
     {

     }
}
    

I'm trying to create all 13 cards for every type of card. I want de varible to have the same name as the string with the nummber next to it.

I'm new to C# so let me know if i'm doing it wrong or if there is a better way to do this. I know I can do this by hand, but I want it to do it automatically.


Solution

  • C# does not support dynamically named variables. You can declare an array of cards and initialize the elements in a loop like so:

    Card[] deck = new Card[52];
    string[] suits = {"hearts", "clubs", "diamonds", "spades"};
    for(int i=0; i < suits.Length; i++)
    {
        for (int j = 1; j <= deck.Length/suits.Length; j++)
        {
            deck[i*j] = new Card(j, suits[i], $"{i} of {suits[i]}");
        }
    }