Following Michael Caisse's cppcon talk I created a connection handler MyUserConnection
which has a sendMessage
method. sendMessage
method adds a message to the queue similarly to the send()
in the cppcon talk. My sendMessage
method is called from multiple threads outside of the connection handler in high intervals. The messages must be enqueued chronologically.
When I run my code with only one Asio io_service::run
call (aka one io_service thread) it async_write
's and empties my queue as expected (FIFO), however, the problem occurs when there are, for example, 4 io_service::run
calls, then the queue is not filled or the send calls are not called chronologically.
class MyUserConnection : public std::enable_shared_from_this<MyUserConnection> {
public:
MyUserConnection(asio::io_service& io_service, SslSocket socket) :
service_(io_service),
socket_(std::move(socket)),
strand_(io_service) {
}
void sendMessage(std::string msg) {
auto self(shared_from_this());
service_.post(strand_.wrap([self, msg]() {
self->queueMessage(msg);
}));
}
private:
void queueMessage(const std::string& msg) {
bool writeInProgress = !sendPacketQueue_.empty();
sendPacketQueue_.push_back(msg);
if (!writeInProgress) {
startPacketSend();
}
}
void startPacketSend() {
auto self(shared_from_this());
asio::async_write(socket_,
asio::buffer(sendPacketQueue_.front().data(), sendPacketQueue_.front().length()),
strand_.wrap([self](const std::error_code& ec, std::size_t /*n*/) {
self->packetSendDone(ec);
}));
}
void packetSendDone(const std::error_code& ec) {
if (!ec) {
sendPacketQueue_.pop_front();
if (!sendPacketQueue_.empty()) { startPacketSend(); }
} else {
// end(); // My end call
}
}
asio::io_service& service_;
SslSocket socket_;
asio::io_service::strand strand_;
std::deque<std::string> sendPacketQueue_;
};
I'm quite sure that I misinterpreted the strand
and io_service::post
when running the connection handler on multithreaded io_service. I'm also quite sure that the messages are not enqueued chronologically instead of messages not being async_write chronologically. How to ensure that the messages will be enqueued in chronological order in sendMessage
call on multithreaded io_service?
If you use a strand, the order is guaranteed to be the order in which you post the operations to the strand.
Of course, if there is some kind of "correct ordering" between threads that post then you have to synchronize the posting between them, that's your application domain.
Here's a modernized, simplified take on your MyUserConnection class with a self-contained server test program:
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
#include <deque>
#include <iostream>
#include <mutex>
namespace asio = boost::asio;
namespace ssl = asio::ssl;
using asio::ip::tcp;
using boost::system::error_code;
using SslSocket = ssl::stream<tcp::socket>;
class MyUserConnection : public std::enable_shared_from_this<MyUserConnection> {
public:
MyUserConnection(SslSocket&& socket) : socket_(std::move(socket)) {}
void start() {
std::cerr << "Handshake initiated" << std::endl;
socket_.async_handshake(ssl::stream_base::handshake_type::server,
[self = shared_from_this()](error_code ec) {
std::cerr << "Handshake complete" << std::endl;
});
}
void sendMessage(std::string msg) {
post(socket_.get_executor(),
[self = shared_from_this(), msg = std::move(msg)]() {
self->queueMessage(msg);
});
}
private:
void queueMessage(std::string msg) {
outbox_.push_back(std::move(msg));
if (outbox_.size() == 1)
sendLoop();
}
void sendLoop() {
std::cerr << "Sendloop " << outbox_.size() << std::endl;
if (outbox_.empty())
return;
asio::async_write( //
socket_, asio::buffer(outbox_.front()),
[this, self = shared_from_this()](error_code ec, std::size_t) {
if (!ec) {
outbox_.pop_front();
sendLoop();
} else {
end();
}
});
}
void end() {}
SslSocket socket_;
std::deque<std::string> outbox_;
};
int main() {
asio::thread_pool ioc;
ssl::context ctx(ssl::context::sslv23_server);
ctx.set_password_callback([](auto...) { return "test"; });
ctx.use_certificate_file("server.pem", ssl::context::file_format::pem);
ctx.use_private_key_file("server.pem", ssl::context::file_format::pem);
ctx.use_tmp_dh_file("dh2048.pem");
tcp::acceptor a(ioc, {{}, 8989u});
for (;;) {
auto s = a.accept(make_strand(ioc.get_executor()));
std::cerr << "accepted " << s.remote_endpoint() << std::endl;
auto sess = make_shared<MyUserConnection>(SslSocket(std::move(s), ctx));
sess->start();
for(int i = 0; i<30; ++i) {
post(ioc, [sess, i] {
std::string msg = "message #" + std::to_string(i) + "\n";
{
static std::mutex mx;
// Lock so console output is guaranteed in the same order
// as the sendMessage call
std::lock_guard lk(mx);
std::cout << "Sending " << msg << std::flush;
sess->sendMessage(std::move(msg));
}
});
}
break; // for online demo
}
ioc.join();
}
If you run it a few times, you will see that
See live demo runs on my machine: