I want to make some racing game in Python Ursina. I made my car model with rotating (changing drive directions), but I want to make it drive, where car is rotated using "w" key. But it still go only direction up, even when it's rotated and I want it to go direction which is car facing.
Code is here:
def update():
player.y += held_keys['w'] * time.dt * 0.7
player.y -= held_keys['s'] * time.dt * 0.7
if held_keys['d']:
player.rotation_z = player.rotation_z + time.dt + 2.5
if held_keys['a']:
player.rotation_z = player.rotation_z + time.dt - 2.5
Thanks for your time!
Do player.position += player.up
instead, to move it in the up direction, taking rotation into account.