I'm working on producing a basic two-way socket connection between a client and server in Java. Following some guides I found elsewhere online, I have it working one way, with the server receiving messages from the client, but I was curious on how I would go about making it so the client and server can send messages to each other. I'm also working on implementing a payload, but I'm not worrying about that until after I manage to get the two-way connection working.
This is my code for the server:
import java.net.*;
import java.io.*;
public class ServerDemo {
private Socket mySocket = null;
private ServerSocket server = null;
private DataInputStream input = null;
public ServerDemo(int port)
{
try
{
server = new ServerSocket(port);
System.out.println("Server started");
System.out.println("Waiting for a client ...");
mySocket = server.accept();
System.out.println("Client accepted");
input = new DataInputStream(
new BufferedInputStream(mySocket.getInputStream()));
String newLine = "";
while (!newLine.equals("Over"))
{
try
{
newLine = input.readUTF();
System.out.println(newLine);
}
catch(IOException i)
{
System.out.println(i);
}
}
System.out.println("Closing connection");
mySocket.close();
input.close();
}
catch(IOException i)
{
System.out.println(i);
}
}
public static void main(String[] args) {
// TODO Auto-generated method stub
ServerDemo server = new ServerDemo(5000);
}
}
This is the code for the client:
import java.net.*;
import java.util.Scanner;
import java.io.*;
public class ClientDemo {
private Socket mySocket = null;
private BufferedReader input= null;
private DataOutputStream output = null;
public ClientDemo(String address, int port)
{
try
{
mySocket = new Socket(address, port);
System.out.println("Connected");
input = new BufferedReader(new InputStreamReader(System.in));
output = new DataOutputStream(mySocket.getOutputStream());
}
catch(UnknownHostException u)
{
System.out.println(u);
}
catch(IOException i)
{
System.out.println(i);
}
String newLine = "";
while (!newLine.equals("Over"))
{
try
{
newLine = input.readLine();
output.writeUTF(newLine);
}
catch(IOException i)
{
System.out.println(i);
}
}
try
{
input.close();
output.close();
mySocket.close();
}
catch(IOException i)
{
System.out.println(i);
}
}
public static void main(String[] args) {
String response="";
Scanner myScanner = new Scanner(System.in);
System.out.println("Please enter a server to connect to.");
response=myScanner.next();
ClientDemo client = new ClientDemo(response, 5000);
}
}
I would appreciate any advice on how to convert this into two-way communication.
In order for the server to send a message back to the client, you have to respond from the server (ServerDemo) to the client using mySocket.getOutputStream()
There are multiple ways of doing it,
Using OutputStreamWriter
BufferedWriter buffer = new BufferedWriter(new OutputStreamWriter(mySocket.getOutputStream(), "UTF8"));
buffer.append(stringToSend).append("\n");
buffer.append("Over").append("\n");
buffer.flush();
Using PrintWriter
PrintWriter out = new PrintWriter(mySocket.getOutputStream());
String response = "Data received successfully";
out.print(response);
To print the response from the server following code snippet can be used in the ClientDemo try/catch block where the socket is closed.
BufferedReader bufferIn=new BufferedReader(new InputStreamReader(mySocket.getInputStream()));
String message;
while(!(message = bufferIn.readLine()).equals("Over")){
System.out.println(message);
}