I have a bunch of lines that draw a composite circle. I want to make this composite circle spin continuously but can't figure it out. To further explain what I want, it will be kinda like a loading spinner.
def setup():
size(640, 640)
frameRate(30)
def draw():
background(0)
stroke(100, 100, 100)
strokeWeight(4)
translate(width/2, height/2)
# I want to rotate/make this composite circle spin continuously
make_circle()
def make_circle():
inner_radius = width / 8
line_length = width / 3
rx = sqrt(2) * inner_radius
ry = rx
steps = 10
pushMatrix()
for dtheta in range(0, 360, steps):
dtheta = radians(dtheta)
coss = cos(dtheta)
sinn = sin(dtheta)
line(inner_radius * coss, inner_radius * sinn, line_length * coss, line_length * sinn)
popMatrix()
You need to rotate
the complete shape. Add an angle
variable in global namespace. Increment the angle
inn every frame and rotate
the shape by the angle (by default the unit of the angle is radians):
angle = 0
def draw():
global angle
background(0)
stroke(100, 100, 100)
strokeWeight(4)
translate(width/2, height/2)
rotate(radians(angle))
angle += 1
make_circle()