I am trying to build a tkinter messaging app using the socket module in python, I was testing it, but two copies of the script cannot connect to each other (one hosting and the other connecting). The create_messaging_screen() method never runs.
import socket
from threading import Thread
import tkinter as tk
default_port = 43777
self_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
def client_link():
self_socket.connect(('', default_port))
create_messenging_screen()
self_socket.sendall(("hi to you too").encode("utf-8"))
while True:
try:
print(self_socket.recv(1024))
except:pass
def host_link():
self_socket.bind(('', default_port))
self_socket.listen(1)
global client_conn
client_conn, client_addr = self_socket.accept()
create_messenging_screen()
client_conn.sendall(("hi").encode("utf-8"))
print(client_addr)
while True:
try:
print(client_conn.recv(1024))
except:pass
def continue_setup(route):
if route == None:
Thread(target=host_link).start()
else:
Thread(target=client_link).start()
def create_messenging_screen():
#clear the window and create the messaging GUI
window = tk.Tk()
#IM app connection screen
#host a chatroom
button(window, command=lambda: continue_setup(None))
#join a chatroom
button(window, command=lambda: continue_setup(1))
window.mainloop()
acw1668 was correct, I should've used 'localhost'
or something of the like for the IP parameter in self_socket.connect('', default_port)
.