I have difficulties writing an UDP message receive loop for Android.
In the following code, in receiveLoop
, the call to receiveMessages
never returns and I therefore never enter the message treatment loop.
Note that I am still able to receive packets, but it stops when the channel buffer is full.
I would expect receiveMessages
to return immediately, while the blocking IO loop inside it would still run forever.
class MySocketUDP(private val params: SocketParams) {
private val rcvSocket: DatagramSocket by lazy {
val sock = DatagramSocket(params.rcvPort)
sock.reuseAddress = true
sock.soTimeout = 1000
sock
}
suspend fun receiveMessages(channel: SendChannel<Message>) {
withContext(Dispatchers.IO) {
val buf = ByteArray(MAX_MSG_SIZE)
while (true) {
val pkt = DatagramPacket(buf, buf.size)
try {
if (channel.isClosedForSend) {
break
}
rcvSocket.receive(pkt)
val msg = packetToMessage(buf, 0, pkt.length)
Log.d("SOCKET", "filling channel with $msg")
channel.send(msg)
} catch (ex: SocketTimeoutException) {
} catch (ex: CancellationException) {
break
}
}
}
}
}
class MyModel {
private suspend fun receiveLoop(socket: MySocketUDP) {
withContext(Dispatchers.Main) {
val channel = Channel<Message>(16)
socket.receiveMessages(channel)
Log.d("MODEL", "Entering msg loop")
for (msg in channel) {
dispatchRcvMessage(msg)
}
}
}
}
receiveMessages
never return while it is running in the IO
dispatcher and called from the Main
dispatcher?Thank you
receiveMessages()
is a suspend function which calls another suspend function withContext()
, which in turn has an infinite loop. So calling socket.receiveMessages(channel)
will suspend code execution while the loop is not finished.
You need to launch separate coroutines for consumer and producer, e.g. using launch
function.
Some example of using coroutines:
val someScope = CoroutineScope(Dispatchers.Main)
private suspend fun receiveLoop(socket: MySocketUDP) = someScope.launch {
val channel = Channel<Message>(16)
socket.receiveMessages(channel)
Log.d("MODEL", "Entering msg loop")
for (msg in channel) {
dispatchRcvMessage(msg)
}
}
// In MySocketUDP
suspend fun receiveMessages(channel: SendChannel<Message>) {
someAnotherScope.launch { // or can use coroutineScope builder function
val buf = ByteArray(MAX_MSG_SIZE)
while (true) {
val pkt = DatagramPacket(buf, buf.size)
try {
if (channel.isClosedForSend) {
break
}
rcvSocket.receive(pkt)
val msg = packetToMessage(buf, 0, pkt.length)
Log.d("SOCKET", "filling channel with $msg")
channel.send(msg)
} catch (ex: SocketTimeoutException) {
} catch (ex: CancellationException) {
break
}
}
}
}