I'm starting to learn aframe and want to use it with an Oculus Quest 2. I have the hands displayed and I'm trying to move around the VR world but when I move the hands don't move ... how to make the hands follow the camera? thanks
This is my code
<html>
<head>
<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script>
<script src="//cdn.rawgit.com/donmccurdy/aframe-extras/v6.1.0/dist/aframe-extras.min.js"></script>
<script>
</script>
</head>
<body>
<a-scene>
<a-entity id="rig" movement-controls position="0 0 0">
<a-entity camera position="0 0 0" look-controls="pointerLockEnabled: true"></a-entity>
</a-entity>
<a-entity id="leftHand" hand-controls="hand: left; handModelStyle: lowPoly; color: #ffcccc"></a-entity>
<a-entity id="rightHand" hand-controls="hand: right; handModelStyle: lowPoly; color: #ffcccc"></a-entity>
<a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9"></a-box>
<a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
<a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
<a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
<a-sky color="#ECECEC"></a-sky>
</a-scene>
</body>
</html>
I finally found ...
At the beginning I put the controllers in the camera ... but I had to put them in #rig
<a-entity id="rig" movement-controls position="0 0 0">
<a-entity camera position="0 0 0" look-controls="pointerLockEnabled: true"></a-entity>
<a-entity id="leftHand" hand-controls="hand: left; handModelStyle: lowPoly;"></a-entity>
<a-entity id="rightHand" hand-controls="hand: right; handModelStyle: lowPoly;"></a-entity>
</a-entity>