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How to change card color upon selection of an item in Flutter?


I have multiple cards listed in a gridView which is fetched from the model. I want to change the background color of a particular card upon selection of the card. That is, when I touch the card, I want the color of that one card to change, and if I select another card, I want the first card color to go back to its original one and want the second card's color to change. I have tried various methods but cannot do it.

Grid view:

Widget build(BuildContext context) {
    final petTypes = widget.pet.types();
    var petKeys = petTypes.keys.toList();

    return Scaffold(
        appBar: AppBar(
          title: Text('Add pets - Type'),
          backgroundColor: Color.fromRGBO(101, 69, 112, 1.0),
        ),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              Expanded(
                child: GridView.count(
                  crossAxisCount: 2,
                  scrollDirection: Axis.vertical,
                  primary: false,
                  children: List.generate(petTypes.length, (index) {
                     return GestureDetector(
                       child: Card(
                          child: Column(
                            mainAxisAlignment: MainAxisAlignment.center,
                            children: <Widget>[
                              petTypes[petKeys[index]],
                              Text(petKeys[index]),
                            ],
                          ),
                          // onPressed: () async {
                          //   widget.pet.type = petKeys[index];
                          // },
                        ),
                         onTap: (){
                         setState(() {
                           widget.pet.type = petKeys[index];
                         });
                         }
                     );
                  }),
                ),
              ),

The model:

Map<String, Image> types() => {
        "Dog":
            Image(image: AssetImage('Assets/images/dog-type.png'), width: 70),
        "Cat":
            Image(image:AssetImage('Assets/images/cat-type.png'), width: 70),
        "Bird":
            Image(image:AssetImage('Assets/images/bird-type.png'), width: 70),
        "Rabbit":
            Image(image:AssetImage('Assets/images/rabbit-type.png'), width: 70),
        "Hamster":
            Image(image:AssetImage('Assets/images/hamster-type.png'), width: 70),
        "Fish":
            Image(image:AssetImage('Assets/images/fish-tank.png'), width: 70),

...

  };

Solution

  • Create a nullable int on state class and pass color based on it, and change index on onTap: like

     int? selectedIndex;
      @override
      Widget build(BuildContext context) {
       //...  
       GestureDetector(
          child: Card(
            color: selectedIndex == index? Colors.green : null,
          ),
          onTap: () {
            setState(() {
              selectedIndex = index;
            });
          },
        );