I have a class as below in arkit
class ViewController: UIViewController, ARSCNViewDelegate,
SCNPhysicsContactDelegate {
override func viewDidLoad() { }
}
The truly reason is in the link How to set SCNPhysicsBody or SCNPhysicsShape?
How to set it so I can see the PhysicsBody outline? Then I can debug to check if the SCNPhysicsShape is reasonable or not.
This option helps visualizing the physics shapes
for nodes with attached SCNPhysicsBody objects:
sceneView.debugOptions = [.showPhysicsShapes]