I have a question regarding the Potree point cloud method I use from online sample. We have a Potree model with size 6GB and sometimes more up to 100GB, and when showing that in Forge, the memory keeps growing up until the viewer crashes, is there anything we can do to fix this?
You can limit the number of points for Potree to keep in memory at any point in time:
Potree.Global.pointLoadLimit = 1000 * 1000; // limit the number of points to 1 million
It looks like the default value is 10,000,000,000.