Why my code stops itself after half rotation during animation and I get the waring something related to 'raycaster'. Any idea how to fix it?
Could anyone suggest the possible mistake I am doing?
You're probably using a cursor. a-frame cursors use raycasting to check for intersections. The console warns you, that it would be more performant to provide a list of objects you want to be interactable.
You can whitelist objects by providing their selectors (for example by class):
raycaster="objects: .interactable"
For example here you can interact only with objects which class include interactable
:
<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script>
<a-scene cursor="rayOrigin: mouse;" raycaster="objects: .interactable">
<a-box position="-1 0.5 -3" rotation="0 45 0" class="interactable"
animation__on="property: scale; to: 1.2 1.2 1.2; dur: 200; easing: linear;
startEvents: mouseenter"
animation__out="property: scale; to: 1 1 1; dur: 200; easing: linear;
startEvents: mouseleave"
color="#4CC3D9"></a-box>
<a-box position="1 0.5 -3" rotation="0 45 0"
animation__on="property: scale; to: 1.2 1.2 1.2; dur: 200; easing: linear;
startEvents: mouseenter"
animation__out="property: scale; to: 1 1 1; dur: 200; easing: linear;
startEvents: mouseleave"
color="#AAFFaa"></a-box>
</a-scene>