In my flutter project when I start the project in the simulator everything works fine and the future builder only fires once, but when I do hot reload the FutureBuilder fires twice which causes an error any idea how to fix this?
Future frameFuture() async {
var future1 = await AuthService.getUserDataFromFirestore();
var future2 = await GeoService.getPosition();
return [future1, future2];
}
@override
void initState() {
user = FirebaseAuth.instance.currentUser!;
super.initState();
}
@override
Widget build(BuildContext context) {
return FutureBuilder(
future: frameFuture(),
builder: (context, snap) {
if (snap.connectionState == ConnectionState.done && snap.hasData) return HomePage();
else return Container(
color: Colors.black,
child: Center(
child: spinKit,
),
);
}
);
}
I solved the issue. I put the Future
function in the initState
and then used the variable in the FutureBuilder
. I'm not sure why it works this way, but here's the code:
var futures;
Future frameFuture() async {
var future1 = await AuthService.getUserDataFromFirestore();
var future2 = await GeoService.getPosition();
return [future1, future2];
}
@override
void initState() {
user = FirebaseAuth.instance.currentUser!;
super.initState();
futures = frameFuture();
}
@override
Widget build(BuildContext context) {
return FutureBuilder(
future: futures,
builder: (context, snap) {
if (snap.connectionState == ConnectionState.done && snap.hasData) return HomePage();
else return Container(
color: Colors.black,
child: Center(
child: spinKit,
),
);
}
);
}