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windows-phone-7xna-4.0xbox360

Using XBOX360 pad (for Windows) in Windows Phone 7 Emulator


I want to use XBOX360 controller to emulate user input in my Windows Phone 7 game ( created in XNA 4). But I am unable to read pad state - property GamePadState.IsConnectedis set to false, although my pad is connected and efficient. I thought that pad's input may be disabled by default, just like keyboard ones ( page up / break activate it), but I was unable to find right button / button combination.

My question: Is it possible to handle XBOX 360 pad input in windows phone 7 game ( XNA 4) ?


Solution

  • You cannot use the Xbox 360 gamepad in the context of a Windows Phone 7 applications - for obvious reasons (you cannot connect it to a physical device later on).