I'm looking for a scala trait that I can mix in to a scala.swing.Component
that will allow that component to be positioned and resized using mouse input.
Ideally it would add little boxes as "handles" to indicate to the user that the component can be resized:
I feel like this is a fairly common task, and there should be some traits out there that support it.
I'm using these in my current project. You probably need to replace the Vector library with your own and add implicit defs. Or use Point/Dimension from swing. The Components need to be in a panel which allows custom positions and sizes, like NullPanel from http://dgronau.wordpress.com/2010/08/28/eine-frage-des-layouts/
trait Movable extends Component{
var dragstart:Vec2i = null
listenTo(mouse.clicks, mouse.moves)
reactions += {
case e:MouseDragged =>
if( dragstart != null )
peer.setLocation(location - dragstart + e.point)
case e:MousePressed =>
this match {
case component:Resizable =>
if( component.resizestart == null )
dragstart = e.point
case _ =>
dragstart = e.point
}
case e:MouseReleased =>
dragstart = null
}
}
trait Resizable extends Component{
var resizestart:Vec2i = null
var oldsize = Vec2i(0)
def resized(delta:Vec2i) {}
listenTo(mouse.clicks, mouse.moves)
reactions += {
case e:MouseDragged =>
if( resizestart != null ){
val delta = e.point - resizestart
peer.setSize(max(oldsize + delta, minimumSize))
oldsize += delta
resizestart += delta
resized(delta)
revalidate
}
case e:MousePressed =>
if( size.width - e.point.x < 15
&& size.height - e.point.y < 15 ){
resizestart = e.point
oldsize = size
this match {
case component:Movable =>
component.dragstart = null
case _ =>
}
}
case e:MouseReleased =>
resizestart = null
}
}