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fluttertexteditingcontroller

Flutter editing a value in a TextField after setting an initial value with a TextEditingController


I am passing some user information from the first screen to the second screen and on the second screen, I am trying to edit that information inside a TextField. My code for the second screen is as follows.

class EditProfile extends StatefulWidget {
  String profName;
  String profOcc;
  EditProfile({Key? key, required this.profName, required this.profOcc,}): super(key: key);

  @override
  _EditProfileState createState() => _EditProfileState();
}

class _EditProfileState extends State<EditProfile> {

  @override
  Widget build(BuildContext context) {
    var nameController = TextEditingController()..text = widget.profName;
    var occController = TextEditingController()..text = widget.profOcc;

    return Scaffold(
      appBar: AppBar(
        backgroundColor: Theme.of(context).scaffoldBackgroundColor,
        elevation: 1,
        leading: IconButton(
          icon: Icon(
            Icons.arrow_back,
            color: Color(0xFF6f6bdb),
          ),
          onPressed: (){
            Navigator.pop(context);
          },
          ),
    ),
    body: Container(
      padding: EdgeInsets.fromLTRB(30.0, 30.0, 30.0, 0.0),
      child: GestureDetector(
        onTap: () {FocusScope.of(context).unfocus();},
        child: ListView(
          children: [
            Text(
              "Edit Profile",
            ),
            SizedBox(height: 20.0),
            createInputField("NAME", nameController),
            createInputField("OCCUPATION", occController),
            SizedBox(height: 25.0),
            Row(
              mainAxisAlignment: MainAxisAlignment.spaceBetween,
              children: [
                ElevatedButton(
                  onPressed: () async {
                    //// Update the values when pressed
                  },
                  style: ElevatedButton.styleFrom(
                    primary: Color(0xFF6f6bdb), // background
                    padding: EdgeInsets.symmetric(horizontal: 50),
                  ),
                  child: Text(
                    "UPDATE",
                  )
                ),
              ],
            )
          ],
        ),
      ),
    ),
    );
  }

  TextField createInputField(String labelText, TextEditingController controller) {
    return TextField(
            controller: controller,
            decoration: InputDecoration(
              isDense: true,
              labelText: "$labelText:",
              floatingLabelBehavior: FloatingLabelBehavior.always,
              hintStyle: TextStyle(
                fontSize: 16, fontWeight: FontWeight.w700,
                color: Colors.black,
              )
            ),
          );
  }

My problem is that since I am initialising the text editing controllers inside the Widget, when I edit the values in a TextField and then defocus the field the value inside the TextField reverts back to the initial value. My question is, is there a way to initialise the text editing controllers outside the Widget and still set the initial values using the values I am getting from the first screen? The widget.profName does not work outside the Widget. Any help on this is much appreciated.


Solution

  • You can create a TextEditingController outside build method, by setting its value in the init field. Like so,

    class SecondPage extends StatefulWidget {
      final String myString;
      const SecondPage({Key? key, required this.myString}) : super(key: key);
    
      @override
      State<SecondPage> createState() => _SecondPageState();
    }
    
    class _SecondPageState extends State<SecondPage> {
    
    
    late final TextEditingController controller;
      @override
      void initState() {
        super.initState();
        controller = TextEditingController(text: widget.myString);
      }
      
      @override
      void dispose() {
        controller.dispose();
        super.dispose();
      }
    

    Another way you can also do is assigned the value outside the init field if you assign late to your variable

    class SecondPage extends StatefulWidget {
      final String myString;
      const SecondPage({Key? key, required this.myString}) : super(key: key);
    
      @override
      State<SecondPage> createState() => _SecondPageState();
    }
    
    class _SecondPageState extends State<SecondPage> {
    
    
    late final TextEditingController controller = TextEditingController(text: widget.myString);
    
      @override
      void dispose() {
        controller.dispose();
        super.dispose();
      }
    

    Remember to dispose the textController once you stopped using it. linked: https://api.flutter.dev/flutter/widgets/TextEditingController-class.html