I'm having difficulty finding the documentation I need to work with Resources and resourcePools - there is no "resource API documentation" that I can find.
I would like to programatically create static resources (of a custom type) and then add these resources to a resourcePool. When creating the resources, I'd like to be able to specify their property values prior to adding them to the resourcePool. In my mind the code would look something like this:
Room myRoom;
myRoom = new Room("redRoom", 20);
addTo_myResourcePool(myRoom);
myRoom = new Room("greenRoom", 10);
addTo_myResourcePool(myRoom);
Does anyone know if there are ways to achieve this end?
This is a bit of a blind spot in AnyLogic. It can only be done indirectly:
If you want to manually create a resource, you must call myResourcePool.set_Capacity(myResourcePool.getCapacity()+1)
Destroying 1 resource works vice-versa.
Also, make sure to "destroy resources on capacity decrease" so the agents are destroyed from the population