I am using lodash's delay function to call my function 3 times after certain time period and for some reason I can't see an updated React state in that function. What can be a reason for that?
import React, { useEffect, useState } from 'react';
import Delays from './helper';
import { delay } from 'lodash';
const App = () => {
const [progress, setProgress] = useState(0);
console.log(progress); // Here I can see the updated state
const testFunction = () => {
console.log('inside function', progress); // here I can't see the updated state
};
useEffect(() => {
const seconds = 40;
const attempts = 3;
const milliseconds = 4000;
setInterval(() => {
setProgress((prevProgress) =>
prevProgress >= 100 ? 100 : prevProgress + 1
);
}, seconds * attempts * 10); // 1200
for (let i = 0; i < attempts; i++) {
delay(testFunction, milliseconds * (i + 1));
}
}, []);
return <div>Hello World</div>;
};
export default App;
The weird thing for me is that if I use a class based approach then I don't have any issues and the value of state will be present in my function.
import React, { Component } from 'react';
import Delays from './helper';
import { delay } from 'lodash';
class App extends Component {
state = {
progress: 0,
};
udpateProgress = (value) => {
this.setState({ progress: value });
};
testFunction = () => {
console.log('inside function', this.state.progress); // here I can see the Updated state
};
componentDidMount = () => {
const seconds = 40;
const milliseconds = 4000;
const attempts = 3;
setInterval(() => {
this.udpateProgress(
this.state.progress >= 100 ? 100 : this.state.progress + 1
);
}, seconds * attempts * 10); // 1200
for (let i = 0; i < attempts; i++) {
delay(this.testFunction.bind(this), milliseconds * (i + 1));
}
};
render() {
console.log('inside render', this.state.progress);
return <div>Hello World</div>;
}
}
export default App;
The issue here is that you've closed over the initial progress
state value in testFunction
that you are looping over from the useEffect
that runs once on component mount.
A solution could be to use a React ref to hold the current state value that you can then reference in testFunction
.
function App() {
const [progress, setProgress] = useState(0);
const progressRef = useRef(); // <-- ref to hold state value
const testFunction = () => {
console.log('inside function', progressRef.current); // <-- reference state value
};
useEffect(() => {
console.log(progress); // <-- log per update
progressRef.current = progress; // <-- cache state value
}, [progress])
useEffect(() => {
const seconds = 40;
const attempts = 3;
const milliseconds = 4000;
const timer = setInterval(() => { // <-- don't forget to save ref to interval timer
setProgress((prevProgress) =>
prevProgress >= 100 ? 100 : prevProgress + 1
);
}, seconds * attempts * 10); // 1200
for (let i = 0; i < attempts; i++) {
delay(testFunction, milliseconds * (i + 1));
}
return () => clearInterval(timer); // <-- to clear when component unmounts!!!
}, []);
return <div>Hello World</div>;
}