I'm following the tutorial's that come with the SDK for Microsoft Virtual Earth, and when I try to create a plugin like it says, the compiler won't let me.
I'm extending the class Microsoft.MapPoint.PlugIn.PlugIn and it has two abstract methods (that the tutorial doesn't talk about) which I have implemented. However, when I compile it, Visual Studio says
'Microsoft.MapPoint.PlugIns.PlugIn' does not contain a constructor that takes '0' arguments
How can I fix this?
You probably need to add a constructor that passes something to the base constructor; add:
class Foo : PlugIn {
public Foo() : base( //****** here
}
when you type base(
, intellisense should tell you what you need to give the base-constructor.
edit from searching, you need:
public Foo (Host host)
: base(host)
{
}