I am working with the Roblox studio InsertService:LoadAsset()
API witch can import models, decals, scripts, etc... I am trying to do the same(importing models and decals) just by the name of the model, not the id.
the code form @darkelementallord
(roblox):
local ID = 0000000 --Change this to the model ID
local InsertService = game:GetService("InsertService") --Get the service
local Model = InsertService:LoadAsset(ID) --Insert the model
local NewModel = Model:GetChildren()[1] --Find your model
NewModel.Parent = workspace --Put it into the game
Model:Destroy() --Destroy the container model
You cannot load an Asset
with InsertService
just with the name of the Asset
.
You need the AssetId
of the Asset
to load it.