In iOS Simulator, I've followed the basic steps to include PencilKit into my view controller. I got the toolKit in the UI but couldn't draw.. Not sure what I'm missing here. Sharing my code which I tried.
import UIKit
import PencilKit
class DrawingBoardViewController: UIViewController {
@IBOutlet weak var canvasView: PKCanvasView!
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setupCanvasView()
}
func setupCanvasView() {
let toolPicker = PKToolPicker.init()
toolPicker.setVisible(true, forFirstResponder: canvasView)
toolPicker.addObserver(canvasView)
toolPicker.isRulerActive = false
canvasView.isOpaque = true
canvasView.becomeFirstResponder()
canvasView.drawingPolicy = .anyInput
}
}
Kindly let me know what I'm missing here..
This should fix your issue:
import UIKit
import PencilKit
class DrawingBoardViewController: UIViewController {
@IBOutlet weak var canvasView: PKCanvasView!
let toolPicker = PKToolPicker.init()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setupCanvasView()
}
func setupCanvasView() {
toolPicker.setVisible(true, forFirstResponder: canvasView)
toolPicker.addObserver(canvasView)
toolPicker.isRulerActive = false
canvasView.isOpaque = true
canvasView.becomeFirstResponder()
canvasView.drawingPolicy = .anyInput
}
}