I have an issue with redux and probably useEffect(I am not sure where my mistake is). I am trying to get information from PokeAPI and store information in the redux state. The problem is that the information about pokemons don't include pokemon types(fire, water, etc.), to solve this I am sending requests to fetch those types from a different endpoint and I want to include these types of specific pokemon to redux state.
1-redux state without types of pokemons
2-redux state with types of pokemons
My goal is to have a state like in the second picture with types. But when I refresh the page, I only acquire the first picture(actions aren't dispatching). When I change something in my code and save it, I get types as well. I suspect that my problem is in the useEffect, but I couldn't find a solution without creating some nasty loops.
Note: Page parameter in fetchData coming from PokeAPI, it basically returns 15 pokemon for every page.(For now I am just experimenting on the first page)
This is my first question in stackoverflow, I already searched for similar questions but those were dealing with different aspects, so I decided to ask myself.
PokemonList.js --> this is where I need those types
import React, { useEffect } from 'react';
import { ListGroup, ListGroupItem } from "react-bootstrap";
import { useDispatch, useSelector } from 'react-redux';
import _ from "lodash";
import { GetPokemonList, GetSpecificPokemon } from '../redux/actions/PokemonAction';
import { Button } from 'react-bootstrap';
const PokemonList = () => {
const dispatch = useDispatch();
const pokemonList = useSelector(state => state.PokemonList);
useEffect(() => {
const fetchData = (page = 1) => {
dispatch(GetPokemonList(page));
}
fetchData();
}, [dispatch]);
useEffect(() => {
const fetchTypes = () => {
pokemonList.data.forEach(pokemon => {
dispatch(GetSpecificPokemon(pokemon.name));
});
}
fetchTypes();
}, [dispatch]);
const showData = () => {
if (!_.isEmpty(pokemonList.data)) {
return (
<div className="pokemon-list-wrapper">
{pokemonList.data.map((pokemon, index) => {
return (
<div className="pokemon-list-element" key={index}>
<ListGroup>
<ListGroupItem action href={`/pokemon/${pokemon.name}`} variant="success">{pokemon.name}
<Button style={{ float: "right" }}>Test</Button>
</ListGroupItem>
</ListGroup>
</div>
)
})}
</div>
)
}
if (pokemonList.loading) {
return <p>Loading...</p>
}
if (pokemonList.errorMessage !== "") {
return <p>{pokemonList.errorMessage}</p>
}
};
return (
<div>
{showData()}
</div>
)
};
export default PokemonList;
PokemonAction.js
import axios from "axios"
export const GetPokemonList = (page) => async (dispatch) => {
try {
dispatch({
type: "POKEMON_LIST_LOADING"
});
const perPage = 15;
const offset = (page * perPage) - perPage;
const res = await axios.get(`https://pokeapi.co/api/v2/pokemon?limit=${perPage}&offset=${offset}`);
dispatch({
type: "POKEMON_LIST_SUCCESS",
payload: res.data
});
} catch (e) {
dispatch({
type: "POKEMON_LIST_FAIL"
});
}
}
export const GetSpecificPokemon = (name) => async (dispatch) => {
try {
const res = await axios.get(`https://pokeapi.co/api/v2/pokemon/${name}`);
dispatch({
type: "SPECIFIC_POKEMON_SUCCESS",
payload: res.data
});
} catch (e) {
dispatch({
type: "SPECIFIC_POKEMON_FAIL"
});
}
}
PokemonListReducer.js
const initialState = {
data: [],
loading: false,
errorMessage: "",
count: 0
};
const PokemonListReducer = (state = initialState, action) => {
switch (action.type) {
case "POKEMON_LIST_LOADING":
return {
...state,
loading: true,
errorMessage: ""
};
case "POKEMON_LIST_FAIL":
return {
...state,
loading: false,
errorMessage: "unable to get pokemon"
};
case "POKEMON_LIST_SUCCESS":
return {
...state,
loading: false,
data: action.payload.results,
errorMessage: "",
count: action.payload.count
};
case "SPECIFIC_POKEMON_SUCCESS":
const typesMap = action.payload.types.map((type) => {
return type.type.name;
})
return {
...state,
data: state.data.map((pokemon) => pokemon.name === action.payload.name
? {...pokemon, types: typesMap}
: pokemon
),
loading: false,
errorMessage: ""
}
case "SPECIFIC_POKEMON_FAIL":
return {
...state,
loading: false,
errorMessage: "unable to get pokemon"
};
default:
return state
}
}
export default PokemonListReducer;
This is happening because your second useEffect does not wait for your first useEffect to finish and because of that the pokemon list is empty. On code change, since the state already has the pokemon list pre-filled, the second useEffect finds the list and does it's thing. You have to guarantee that the second action is caller right after the first one in order for this to work properly. One way to do this is to dispatch the GetSpecificPokemon
action for each pokemon before finishing the GetPokemonList
action. Something like this should work:
export const GetPokemonList = (page) => async (dispatch) => {
try {
dispatch({
type: "POKEMON_LIST_LOADING"
});
const perPage = 15;
const offset = (page * perPage) - perPage;
const res = await axios.get(`https://pokeapi.co/api/v2/pokemon?limit=${perPage}&offset=${offset}`);
dispatch({
type: "POKEMON_LIST_SUCCESS",
payload: res.data
});
res.data.result.forEach(pokemon => {
dispatch(GetSpecificPokemon(pokemon.name));
});
} catch (e) {
dispatch({
type: "POKEMON_LIST_FAIL"
});
}
}
Note that you won't be needing the second useEffect
if you are doing this. You might also have to change displaying/not displaying the loader part yourself.
Another way is to add pokemonList
as the second object in the useEffect's array parameter. I haven't tested it yet but this should work. For example:
useEffect(() => {
const fetchTypes = () => {
pokemonList.data.forEach(pokemon => {
dispatch(GetSpecificPokemon(pokemon.name));
});
}
fetchTypes();
}, [dispatch, pokemonList]);
This will call the useEffect
whenever there is a change in pokemonList
. In your implementation, useEffect
is only called once since the value of dispatch
never really changes after that. Adding pokemonList
to the array results in the useEffect
being called when there is a change in pokemonList
also. Use this approach if you want the GetPokemonList
action to always be separate from GetSpecificPokemon
action i.e there are cases when both are not called together. If both are always called together then the first approach is cleaner.
That being said, these implementations actually result in a lot of network calls. The best way is to avoid the second call if possible (change your UI accordingly?) since you do not have any control over the API. If you do have control over the API you could include the extra data in the first request's response.
Edit: Here is the batch logic
const p = pokemonList.map(({ name }) =>
axios.get(`https://pokeapi.co/api/v2/pokemon/${name}`)
);
const res = await Promise.all(p);
const data = res.map((r) => ({
...r.data,
types: r.data.types.map((type) => type.type.name) // the logic you were using for types
}));
dispatch({
type: "SPECIFIC_POKEMON_SUCCESS",
payload: data
});
And then update the state in the reducer like
case "SPECIFIC_POKEMON_SUCCESS":
return {
...state,
data: action.payload,
loading: false,
errorMessage: ""
};