I am trying to redirect my log in a qtextedit windows. I use this post : Redirecting std::cout from DLL in a separate thread to QTextEdit.
Here is my test program :
q_debugstream.h
#ifndef ThreadLogStream_H
#define ThreadLogStream_H
#include <iostream>
#include <streambuf>
#include <string>
#include <QScrollBar>
#include "QTextEdit"
#include "QDateTime"
// MessageHandler
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
class MessageHandler : public QObject
{
Q_OBJECT
public :
MessageHandler(QTextEdit *textEdit, QObject * parent = Q_NULLPTR) : QObject(parent), m_textEdit(textEdit){}
public slots:
void catchMessage(QString msg)
{
this->m_textEdit->append(msg);
}
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
private:
QTextEdit * m_textEdit;
};
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
class ThreadLogStream : public QObject, public std::basic_streambuf<char>
{
Q_OBJECT
public:
ThreadLogStream(std::ostream &stream, QObject * parent = Q_NULLPTR) :QObject(parent), m_stream(stream)
{
m_old_buf = stream.rdbuf();
stream.rdbuf(this);
}
~ThreadLogStream()
{
// output anything that is left
if (!m_string.empty())
{
emit sendLogString(QString::fromStdString(m_string));
}
m_stream.rdbuf(m_old_buf);
}
protected:
virtual int_type overflow(int_type v)
{
if (v == '\n')
{
emit sendLogString(QString::fromStdString(m_string));
m_string.erase(m_string.begin(), m_string.end());
}
else
m_string += v;
return v;
}
virtual std::streamsize xsputn(const char *p, std::streamsize n)
{
m_string.append(p, p + n);
long pos = 0;
while (pos != static_cast<long>(std::string::npos))
{
pos = static_cast<long>(m_string.find('\n'));
if (pos != static_cast<long>(std::string::npos))
{
std::string tmp(m_string.begin(), m_string.begin() + pos);
emit sendLogString(QString::fromStdString(tmp));
m_string.erase(m_string.begin(), m_string.begin() + pos + 1);
}
}
return n;
}
private:
std::ostream &m_stream;
std::streambuf *m_old_buf;
std::string m_string;
signals:
void sendLogString(const QString& str);
};
#endif // ThreadLogStream_H
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QDebug>
#include <QTextEdit>
#include "q_debugstream.h"
#include "spdlog/spdlog.h"
namespace Ui {
class MainWindow;
}
class ThreadWorker : public QObject
{
Q_OBJECT
public:
ThreadWorker()
{
}
private:
signals:
void finished();
public slots:
void doWork()
{
std::cout<< "Hello World2" <<std::endl;
qDebug() << "Hello World2q" ;
SPDLOG_INFO("Hello world2 spdlog");
emit finished();
}
};
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
// QMessage
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
static void QMessageOutput(QtMsgType , const QMessageLogContext &, const QString &msg);
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
public slots:
void SingleThreadTest();
void MultiThreadTest();
private:
Ui::MainWindow *ui;
// MessageHandler for display and ThreadLogStream for redirecting cout
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
MessageHandler *msgHandler = Q_NULLPTR;
ThreadLogStream* m_qd;
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QObject>
#include <QThread>
#include "spdlog/spdlog.h"
// Catch QMessage, redirect to cout
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
void MainWindow::QMessageOutput(QtMsgType , const QMessageLogContext &, const QString &msg)
{
std::cout<<msg.toStdString().c_str()<<std::endl;
}
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
// Set up ThreadLogStream, which redirect cout to signal sendLogString
// Set up MessageHandler, wgucg catch message from sendLogString and Display
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
m_qd = new ThreadLogStream(std::cout); //Redirect Console output to QTextEdit
this->msgHandler = new MessageHandler(this->ui->textEdit, this);
connect(m_qd, &ThreadLogStream::sendLogString, msgHandler, &MessageHandler::catchMessage);
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
connect(ui->pushButtonSingleThreadTest, SIGNAL(clicked()),this,SLOT(SingleThreadTest()));
connect(ui->pushButtonMultiThreadTest, SIGNAL(clicked()),this,SLOT(MultiThreadTest()));
}
void MainWindow::SingleThreadTest()
{
std::cout<< "Hello World1" <<std::endl;
qDebug() << "Hello World1q" ;
SPDLOG_INFO("Hello world1 spdlog");
}
void MainWindow::MultiThreadTest()
{
QThread *workerThread= new QThread;
ThreadWorker *worker = new ThreadWorker();
worker->moveToThread(workerThread);
connect(workerThread, SIGNAL(started()), worker, SLOT(doWork()));
connect(worker, SIGNAL(finished()), workerThread, SLOT(quit()));
connect(worker, SIGNAL(finished()), worker, SLOT(deleteLater()));
connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));
workerThread->start();
}
MainWindow::~MainWindow()
{
delete ui;
}
main.cpp
#include "mainwindow.h"
#include <QApplication>
#include "spdlog/spdlog.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
SPDLOG_INFO("Starting main");
MainWindow w;
w.show();
// Setup QMessageCatch
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
qInstallMessageHandler(MainWindow::QMessageOutput);
/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
return a.exec();
}
My problem : logs from SPDLOG_INFO appear in my console, but not in my qtextedit window. Obviously, the logs from spdlog are not catch by the function QMessageOutput from qInstallMessageHandler.
My question : Is it possible to catch the log from spdlog on a qtextedit box ?
In spdlog last versions have introduced qt_sinks feature. To use this include the header spdlog/sinks/qt_sinks
then call a factory function (spdlog::qt_logger_mt("logger_name", ui->plainTextEdit)
) that constructs st or mt(thread-safe) loggers. Also you are not limited to QTextEdit
or QPlainTextEdit
widgets so you can sink logs into QML, QUdpSocket and any custom widget or QObject based classes with your provided a slot name with a QString parameter.
Usage
custom_class.hpp
#ifndef CUSTOM_CLASS_HPP
#define CUSTOM_CLASS_HPP
#include <QObject>
class custom_class : public QObject
{
Q_OBJECT
public:
explicit custom_class(QObject *parent = nullptr);
public slots:
void log2qml(const QString &str); // slot for using spdlog with custom objects
signals:
void send2qml(const QString& str);
};
#endif // CUSTOM_CLASS_HPP
custom_class.cpp
#include "custom_class.hpp"
custom_class::custom_class(QObject *parent) : QObject(parent)
{
}
void custom_class::log2qml(const QString &str)
{
emit send2qml(str);
}
mainwindow.hpp:
#include "custom_class.hpp"
#include <QMainWindow>
#include <QThread>
#include <spdlog/sinks/qt_sinks.h>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
void log();
private:
Ui::MainWindow *ui;
custom_class c;
QThread *th = nullptr;
std::shared_ptr<spdlog::logger> logger = nullptr, logger_custom = nullptr;
};
#endif // MAINWINDOW_HPP
mainwindow.cpp:
#include "mainwindow.hpp"
#include "ui_mainwindow.h"
#include "spdlog/spdlog.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
// logger write into ui->plainTextEdit
logger = spdlog::qt_logger_mt("plaintextedit_logger", ui->plainTextEdit);
// custom_logger write into qml or any custom object. 3rd param is slot name that passes QString param in custom_object
logger_custom = spdlog::qt_logger_mt("custom_qml_logger", &c, "log2qml");
// set default logger
spdlog::set_default_logger(logger);
log();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::log()
{
th = QThread::create([this] {
for (int i = 0; i < 1000; ++i) {
SPDLOG_INFO(i); // default logger write into ui->plainTextEdit
logger_custom->warn(i); // custom_logger write into qml or any custom object
std::this_thread::sleep_for(std::chrono::microseconds(1));
}
});
th->start();
}