typedef boost::function<void (int,bool)> MyCallback;
void RegisterCallback(MyCallback callback);
class A {
public:
void GoodCallback(int intArg,bool boolArg) {
printf("calling GoodCallback (%d,%s)\n",intArg,boolArg?"true":"false");
}
void BadCallback(int intArg) {
printf("calling BadCallback (%d)\n",intArg);
}
};
int TestFunction() {
A * myA=new A();
RegisterCallback(boost::bind(&A::GoodCallback,myA,_1,_2));
RegisterCallback(boost::bind(&A::BadCallback,myA,_1));
return 0;
}
Is there any way that I can make the second call to RegisterCallback not compile?
For context:
I recently changed the callback signature and added the bool argument. I thought I had updated everything that was using this, but I was mistaken. Other than renaming RegisterCallback
everytime I change the signature, I would like to have a way to have the compiler enforce that all arguments are used.
I'm a bit late with this answer but since the problem is the binding you could do this step later with the help of a templated version for your callback registration function and another one for regular function pointers:
template<typename C>
void RegisterCallback(void (C::* func)(int, bool), C* inst)
{
MyCallback callback(boost::bind(func, inst, _1,_2));
}
void RegisterCallback(void (*func)(int, bool))
{
MyCallback callback(func);
}
A * myA = new A();
RegisterCallback(&A::GoodCallback, myA);
RegisterCallback(&A::BadCallback, myA); // DOES NOT COMPILE
RegisterCallback(GoodCallback);
RegisterCallback(BadCallback); // DOES NOT COMPILE
This works as expected in VS2010 but has the disavantage of needing not one but two callback registration functions to correctly deal with member and non-member functions.
As another option you might have a look at the boost function_types library. It provides a parameter_types metafunction that extracts the parameter types of function pointers and returns them as a MPL sequence. Then with a bit template magic it's possible to validate the parameters of the callback function, something like:
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/function_types/parameter_types.hpp>
#include <boost/mpl/equal.hpp>
using namespace boost;
using namespace boost::function_types;
template< typename Function >
void RegisterCallback(Function f)
{
BOOST_MPL_ASSERT((
mpl::equal<
parameter_types< Function >,
parameter_types< void(int,bool) >
>
));
MyCallback callback(f);
}
template<typename Function, typename T>
void RegisterCallback(Function f, T* inst)
{
BOOST_MPL_ASSERT((
mpl::equal<
parameter_types< Function >,
parameter_types< void (T::*)(int,bool) >
>
));
MyCallback callback(boost::bind(f, inst, _1, _2));
}
This also works as expected in VS2010 but you still need two function declarations although it should be possible to pack them in one if you define them inside a struct (and use a default template parameter argument for T);