im trying webrtc for the first time for a video chat app , i want up to 3 person in each chat ... my code works fine with 2 person chat
but as soon as 3rd person joins the chat everything goes wrong ... i get multiple video tags in the page and none of them are from the 3rd pear .... i'd appreciate any pointers or suggestion most tutorials cover 2 person chat
here is working url
https://chate-test-3000.herokuapp.com/
here is my code
const PEARS = [];
var video_counter = 0 ;
const STREAMES = [] ;
var myVideoArea = document.querySelector('#myvideo');
var configuration = {
'iceServers': [{
'url': 'stun:stun.l.google.com:19302'
}]
};
var rtcPeerConn;
const ROOM = 'caht1';
const SIGNAL_ROOM = 'newsingal1234567898765';
io = io.connect("" , {transports:['websocket']});
io.emit('ready' , { chat_room : ROOM , signaling_room : SIGNAL_ROOM});
io.emit('signal' , { text :'ready for video ? ' , room : SIGNAL_ROOM , type : 'user_here'});
io.on('signlaing_message' , function(data){
console.log('signal recived');
console.log(data);
if(!PEARS.includes(data.pear_id))
{
console.log('adding new pear --- ' , data.pear_id);
PEARS.push(data.pear_id);
startSignaling(data.pear_id);
}
if (data.type != "user_here")
{
var message = JSON.parse(data.message);
if (message.sdp) {
rtcPeerConn.setRemoteDescription(new RTCSessionDescription(message.sdp), function () {
// if we received an offer, we need to answer
if (rtcPeerConn.remoteDescription.type == 'offer') {
rtcPeerConn.createAnswer(sendLocalDesc, logError);
}
}, logError);
}
else {
rtcPeerConn.addIceCandidate(new RTCIceCandidate(message.candidate));
}
}
})
function startSignaling(pear_id) {
if(!rtcPeerConn)
rtcPeerConn = new RTCPeerConnection(configuration);
// send any ice candidates to the other peer
rtcPeerConn.onicecandidate = function (evt) {
if (evt.candidate)
io.emit('signal',{"type":"ice candidate", "message": JSON.stringify({ 'candidate': evt.candidate }), "room":SIGNAL_ROOM});
displaySignalMessage("completed that ice candidate...");
};
// let the 'negotiationneeded' event trigger offer generation
rtcPeerConn.onnegotiationneeded = function () {
displaySignalMessage("on negotiation called");
rtcPeerConn.createOffer(sendLocalDesc, logError);
}
// once remote stream arrives, show it in the remote video element
rtcPeerConn.ontrack = function (evt) {
displaySignalMessage("going to add their stream...");
video_counter++ ;
let vid = 'video-box-'+video_counter ;
console.log('adding new STREAM !!')
console.log('###### streams ' , evt.streams);
if(!STREAMES.includes(evt.streams[0].id))
{
STREAMES.push(evt.streams[0].id);
$('#video-wrapper').append(`<video data-id="${evt.streams[0].id}" id="${vid}" autoplay loop autobuffer muted playsinline controls></video>`);
console.log(' video length ..... ' , $('#video-wrapper').find('#'+vid).length );
var theirVideoArea = $('#video-wrapper').find('#'+vid)[0];
console.log(theirVideoArea);
theirVideoArea.srcObject = evt.streams[0] ;
theirVideoArea.play();
}
};
// get a local stream, show it in our video tag and add it to be sent
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
navigator.getUserMedia({
'audio': true,
'video': true
}, function (stream) {
displaySignalMessage("going to display my stream...");
myVideoArea.srcObject = stream
myVideoArea.play();
for (const track of stream.getTracks()) {
rtcPeerConn.addTrack(track, stream);
}
}, logError);
}
function sendLocalDesc(desc) {
rtcPeerConn.setLocalDescription(desc, function () {
displaySignalMessage("sending local description");
io.emit('signal',{"type":"SDP", "message": JSON.stringify({ 'sdp': rtcPeerConn.localDescription }), "room":SIGNAL_ROOM});
}, logError);
}
function logError(error) {
$('#error-area').append(`<div> ${error.name} : ${error.message}</div>`);
}
function displaySignalMessage(text ){
$('#signal-area').append(`<div>${text}</div>`);
}
i also use a simple nodejs server for signaling and use socket.io to connect to the server
------------------------- EDIT - PEER.JS -----------------
here is my code after switching to peerjs
const SIGNAL_ROOM = 'zxsingalroom';
var MY_PEER_ID = '' ;
const CurrentPeers = [] ;
io = io.connect("" , {transports:['websocket']});
io.emit('ready' , { chat_room : ROOM , signaling_room : SIGNAL_ROOM});
var peer = new Peer({
config: {'iceServers': [
{ url: 'stun:stun.l.google.com:19302' },
]} /* Sample servers, please use appropriate ones */
});
peer.on('open', function(id) {
console.log('My peer ID is: ' + id);
MY_PEER_ID = id ;
io.emit('peer_id_offer' , { chat_room : ROOM , id : id});
});
peer.on('call' , function (call) {
navigator.mediaDevices.getUserMedia({ video : true , audio : true })
.then((stream) => {
call.answer(stream);
call.on('stream' , function(remoteStream){
if(!CurrentPeers.includes(call.peer))
{
CurrentPeers.push(call.peer);
addRemoteVideo(remoteStream);
}
})
})
.catch( (e)=>{
console.log('error2' , e );
});
})
io.on('peer_id_recived' , function(data){
console.log(`peer id recived : `);
console.log(data);
for (let [key, value] of Object.entries(data.peer_ids)) {
if(value.peer_id != MY_PEER_ID)
{
callPeer(value.peer_id);
}
}
});
function callPeer( id )
{
console.log('calling peers 1 .... ');
navigator.mediaDevices.getUserMedia({ video : true , audio : true })
.then( (stream) => {
console.log('calling peers 2 .... ' + id);
addOurVideo(stream);
let call = peer.call(id , stream);
console.log( typeof call);
call.on('stream' , function(remoteStream){
console.log('calling peers 3 .... ');
if(!CurrentPeers.includes(call.peer))
{
CurrentPeers.push(call.peer);
addRemoteVideo(remoteStream);
}
})
})
.catch( (e)=>{
console.log('error1' , e );
});
}
function addRemoteVideo(stream){
console.log(' adding remote stream!!!');
let total_perrs = CurrentPeers.length ;
let vid = `video-box-${total_perrs}`;
$('#video-wrapper').append(`<video id="${vid}" autoplay loop autobuffer muted playsinline controls></video>`);
var theirVideoArea = $('#video-wrapper').find('#'+vid)[0];
theirVideoArea.srcObject = stream ;
theirVideoArea.play();
}
function addOurVideo(stream){
console.log(' adding our stream');
var ourVideArea = $('#video-wrapper').find('#our-video')[0];
ourVideArea.srcObject = stream ;
ourVideArea.play();
}
You should use some sort of P2P or Media Server to handle multiple simultaneous connections from different clients PeerJS is a great option.
for the WebRTC: ICE failed, add a TURN server and see about:webrtc for more details
error its exactly what it says STUN servers are used to create the connection but if the P2P connection cannot be established, the fallback is that all the communication goes through a TURN server, so they need high resources and bandwidth.
TURN servers are generally not free but one open source option that might fix your problem is using a COTURN server https://github.com/coturn/coturn
you should put the following example config in your PeerJS options
"iceServers": [
{
"urls": "stun:vc.example.com:3478"
},
{
"urls": "turn:vc.example.com:3478",
"username": "coturnUser",
"credential": "coturnUserPassword"
}
],
you could specify "iceTransportPolicy": "relay"
before urls
to only use relay server(without P2P)