How to implement a function like this? <What_to_use_here>
?
func callfunc(type string) <What_to_use_here> {
if type == "string"{
return "I am a string"
} else if type == "integer"{
return 1
}
return nil
}
type Sample struct {
value_int int
value_str string
}
type Sample s
s.value_int = callFunc("integer")
s.value_str = callFunc("string")
I need to assign the value coming from the callFunc to a specified type as shown. So I think returning interface will not work. Need help.
type Sample struct {
value_int int
value_str string
}
func callFunc(typ string) interface{} {
if typ == "string" {
return "I am a string"
} else if typ == "integer" {
return 1
}
return nil
}
func main() {
var s Sample
s.value_int = callFunc("integer").(int)
s.value_str = callFunc("string").(string)
fmt.Println(s)
}